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ENGR 100.230: Socially Engaged Engineering: Design of Adaptive Gaming Tech (ADUE)

Faculty:

Charlie Michaels (C-SED)

Philip Derbesey (TechComm)

Winter Term

three students working on experiment in lab

***New Section. Video coming soon.***

Course Description:

Term project:

Design, prototype, and refine components of an adaptive video game controller system. Functional prototype demonstrates technical proficiency while centering accessibility and user experience.

Labs:

CAD modeling and 3D printing; Basic electronics and soldering; Arduino programming for controller input/output

three students testing lab equipment
three students testing lab equipment
three students testing lab equipment